Still needs additional animation, but it functions. |
I just need to edit the player's animation color per-weapon and I think I'll have no more excuses to not prototype levels other than designing a boss fight.
(For the Player:) I'm rapidly finding less things to do for non-art based player systems. I'm almost done give or take. The only consideration left is tuning the numbers if I decide to change the player's size or appearance in relation to the world and enemy size.
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