Made a simple flashing hit confirmation effect. It looks nice but I think I want something a little more advanced in the future.
Re-adding the sounds back in made me realize how bad the current placeholder sounds are. I'm going to get on that this weekend.
Also have to remake the Sentry and Blob enemy types, as well as making a new simple variant on one of them.
Going to revamp the frozen "iced" behavior and some player animation wonkyness.