Revamped ability selection HUD to look a little nicer, as well as anchor it to the screen when you move across camera zones.
Reconfigured and set a base camera size and resolution.
Continuous camera scrolling.
Organized the event sheets.
Fixed a few smaller issues.
Begun the prototype 0-1 level.
I am currently working on:
A system that 'disables' enemies that aren't in the active "zone" and that's kicking my ass.
A screen transition bug that's also kicking my ass.
I plan to work on:
Squashing Necrobook bugs.
Making multiple Lancer enemies work.
Adding sounds back in.
Working on the proto level some more.
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