Saturday, February 21, 2015


Here's some things I got done:

Revamped ability selection HUD to look a little nicer, as well as anchor it to the screen when you move across camera zones.

Reconfigured and set a base camera size and resolution.

Continuous camera scrolling.

Organized the event sheets.

Fixed a few smaller issues.

Begun the prototype 0-1 level.

I am currently working on:

A system that 'disables' enemies that aren't in the active "zone" and that's kicking my ass.

A screen transition bug that's also kicking my ass.

I plan to work on:

Squashing Necrobook bugs.

Making multiple Lancer enemies work.

Adding sounds back in.

Working on the proto level some more.


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