Sunday, January 11, 2015

Check this menu out!

Boring ability menus are twice as hard to make than the abilities themselves. Getting into the process of making games makes you appreciate the simplest things, such as being able to press down at a menu with an analog stick and not have the cursor spaz out.

I have at least three additional abilities in mind, and after heavy tuning for all of them I might be completely finished in that area!

I still need to work on enemy variety before I can start prototyping actual levels. I've also begun to think about boss fights...

This took way more skill to make than I first considered.

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